Halo
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Halo is an Upgrade that can be obtained through gaining experience or collecting the Floppy Disk pickup item. It provides a Shield that regenerates every 60 seconds. The version of the upgrade is the maximum number of shields a player can have. The first upgrade will instantly give the player a shield. When attacked by an enemy, the player will take 1% damage and lose a shield.
Damage | Area | Projectile Speed | Cooldown | Knockback |
---|---|---|---|---|
0 | 0 | 0 (stationary) | 3,600 ticks (1 minute) | 4 |
Notes
- While Sneaking (holding Shift by default) a timer appears stating the Time until the Next shield regenerates.
- Cooldown Mod doesn't affect shield recharge rate, as the name for the variable in the code doesn't have "cd" in it[1].