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Skills
|
Name |
Description |
Requirements |
Unlocks
|
|
RGB Genetics |
Sometimes an Elite Rainbow Enemy will spawn, with majorly increased HP but capable of dropping goodies. |
None |
Meal To Go, Marathon, Reroll #1, Magnetosphere, Remnants Of What Was, Black Atomization, Salt The Wound, Spaghettification
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Defense
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Name |
Description |
Requirements |
Unlocks
|
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Meal To Go |
Bosses will drop 3 Health Vial pickups. |
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Speed
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Name |
Description |
Requirements |
Unlocks
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Marathon |
Killing an enemy gives you 1 Marathon Stack, up to 5. If none are killed for 2 seconds, Stacks are reset. Marathon Stacks give +2% Move Speed. |
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Luck
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Name |
Description |
Requirements |
Unlocks
|
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Reroll #1 |
Allows you to reroll the three Upgrades you are given. Regenerates after killing a Boss. |
|
Ban #1, Reroll #2
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Ban #1 |
Ban any Upgrade to stop it from showing up for the rest of this run- increasing the odds of getting something you like. Regenerates after killing a Boss. |
Reroll #1 |
Ban #2
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Reroll #2 |
Gives you an additional reroll. |
Reroll #1 |
Reroll #3
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Ban #2 |
Gives you an additional ban. |
Ban #1 |
Ban #3
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Reroll #3 |
Gives you an additional reroll. |
Reroll #2 |
Reroll #4
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Ban #3 |
Gives you an additional ban. |
Ban #2 |
Ban #4
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Reroll #4 |
Gives you an additional reroll. |
Reroll #3 |
Reroll #5
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|
Ban #4 |
Gives you an additional ban. |
Ban #3 |
Ban #5
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Reroll #5 |
Gives you an additional reroll. |
Reroll #4 |
Reroll #6
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Ban #5 |
Gives you an additional ban. |
Ban #4 |
Ban #6
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Reroll #6 |
Gives you an additional reroll. |
Reroll #5 |
Reroll #7
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Ban #6 |
Gives you an additional ban. |
Ban #5 |
Ban #7
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Reroll #7 |
Gives you an additional reroll. |
Reroll #6 |
Reroll #8
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Ban #7 |
Gives you an additional ban. |
Ban #6 |
Ban #8
|
|
Reroll #8 |
Gives you an additional reroll. |
Reroll #7 |
Reroll #9
|
|
Ban #8 |
Gives you an additional ban. |
Ban #7 |
Ban #9
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Reroll #9 |
Gives you an additional reroll. |
Reroll #8 |
Reroll #10
|
|
Ban #9 |
Gives you an additional ban. |
Ban #8 |
Ban #10
|
|
Reroll #10 |
Gives you an additional reroll. |
Reroll #9 |
None
|
|
Ban #10 |
Gives you an additional ban. |
Ban #9 |
None
|
Utility
|
Name |
Description |
Requirements |
Unlocks
|
|
Magnetosphere |
300% XP Radius while a Blackhole is active. |
|
; ; ; ;
|
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Unstable Meteor |
Destroying space debris releases a high damage explosion. |
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Unstable Enhancement |
Collecting a pickup releases a high damage explosion. |
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Unstable Suit |
Choosing an Upgrade releases a (smaller) high damage explosion. |
|
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Leech Education |
ParaSight Leeches will pick up XP. |
|
; ;
|
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Solenoid Infusion |
Magnets trigger other pickups to come to you. Magnets also give +1% XP Radius. |
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; ;
|
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Technicolor Investment |
Elite Rainbow Enemies absorb XP they pass over and drop +25% the total amount on death. |
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; ;
|
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Exponential Experience |
Each Mortality level, gain +2% XP Radius. |
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; ;
|
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Fifth Generation Network |
Debris that hit your XP Radius are instantly destroyed. |
OR OR OR |
; ;
|
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Shocking Results |
Space lightning at the start of the run gives you enough XP to choose an Upgrade. Space lightning will also strike you after every boss killed. |
OR OR OR |
; ;
|
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Fast Learner |
Kills immediately give +2 XP. |
OR OR OR |
; ;
|
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Expert |
Start with +5% XP Modifier, making all experience worth more. |
OR OR |
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Connect Call |
Upon answering a call from a Boss, the incoming signal magnetizes all XP towards you. |
OR OR |
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Blood Soaked Sword |
Each Boss kill gives +1% XP Modifier. Flawless kills give an additional +1%. |
OR OR |
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Risk
|
Name |
Description |
Requirements |
Unlocks
|
|
Remnants Of What Was |
Once per area, the frequencies from your suit will attract a Statue. |
|
|
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Driller Enhancements |
Bosses will drop an injectable Drill that provides a powerful buff and slight nerf. |
|
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Offense
|
Name |
Description |
Requirements |
Unlocks
|
|
Black Atomization |
Enemies surrounding your Blackhole will be dragged into its depths. |
|
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Status
|
Name |
Description |
Requirements |
Unlocks
|
|
Salt The Wound |
Enemies who have a status effect take 10% more damage. |
|
; ; ;
|
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Bubbling Brew |
Start with +1% Poison Chance. Poison deals low constant damage until the enemy dies. |
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|
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Blue Skin |
Start with +1% Slow Chance. Frost deals low damage for 3 seconds and slows the enemy. |
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Battery Lick |
Start with +1% Stun Chance. Shock deals high damage for 1 second and locks the enemy in place. |
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Matchstick |
Start with +1% Ignite Chance. Fire deals high damage for 3 seconds. |
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Bombs