Enemies

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ENEMIES
Name Tier 1 Tier 2 Tier 3 Behavior Health (1 / 2 / 3) Speed
Soul
SoulA.gif
SoulB.gif
SoulC.gif
The most basic enemy type. Moves towards the player.
100 / 200 / 300
0.5 / 1.0 / 1.5
Fish
FishA.gif
FishB.gif
FishC.gif
Occasionally sprints at the player with a high-speed (but inaccurate) dash. The dash is faster depending on the tier.
150 / 185 / 210
0.5 / 0.75 / 1.0
Glove
GloveA.gif
GloveB.gif
GloveC.gif
Aggressively chases the player at high speeds. Each tier of Glove has higher movespeed. Low HP.
30 / 60 / 90
1.5 / 2.0 / 2.5
Skull
SkullA.gif
SkullB.gif
SkullC.gif
Splits into a lower tier version of itself upon being killed.
100 / 200 / 300
1.25 / 1.4 / 1.6
Face
FaceA.gif

AnimeFaceC.gif
X.png
X.png
Gets angry upon taking damage from the player and drastically increases in speed.
100
0.2 / 2.0
Cornchip
CornchipA.gif
X.png
X.png
Homes in on the player with high accuracy and speed, then momentarily stops completely.
75
1.5
Wibbler
WibblerA.gif
X.png
X.png
Moves fast when the player is moving, but slows down significantly when the player stands still.
125
0.5 / 1.25
Burger
Burger.gif
X.png
X.png
Tanky and slow, but is resistant to knockback.
225
0.75
Droid
DroidA.gif
X.png
X.png
Shoots a bullet at the player occasionally. Fragile and slow.
75
0.75
Spider
SpiderA.gif
X.png
X.png
Alternates between remaining still and moving quickly in a straight line towards the player.
150
0.0 / 3.0
Shielder
ShielderA.gif
X.png
X.png
Shields a nearby enemy every so often, causing an instance of damage to be negated.
175
0.75
Whisker
Fastface.gif
X.png
X.png
Moves quickly towards the player.
60
3.0
Exploder
ExploderA.gif
X.png
X.png
Explodes into multiple low-damage bullets upon being killed.
250
1.0
Warper
Eggplant.gif
X.png
X.png
Spawns close to the player, with a brief invulnerability period before they can be damaged.
250
0.5
Wisp
WispA.gif

WispB.gif
X.png
X.png
Weak enemies which group together to form stronger chains.
50 / 150
1.75
Peapod
Peapod.gif
X.png
X.png
Only moves orthogonally, never diagonally.
120
1.0
Centa
Centa.gif
X.png
X.png
Summons two spinning bullets around itself for protection.
125
1.25
Sniper
Sniper.gif
X.png
X.png
Fires fast moving bullets at the player.
200
1.25
Lob
Lob.gif
X.png
X.png
Emits short range rings of six bullets at once.
250
1.5
SECTOR MODIFIER ENEMIES
Name Image Behavior Health Speed
Horror
HorrorA.png
An invulnerable, indescribable force that instantly kills whatever it touches, including most enemies.
X.png
?
Wisp
WispA.gif

WispB.gif
Wispy parasites that spawn if another enemy is killed.
50 / 150
1.75
CURSED ENEMIES
Name Tier 1 Tier 2 Tier 3 Behavior Health (1 / 2 / 3) Speed
Cursed Soul
CursedSoulA.gif
CursedSoulB.gif
CursedSoulC.gif
The most basic enemy type. Moves towards the player.
? / ? / ?
? / ? / ?
Cursed Fish
CursedFishA.gif
CursedFishB.gif
CursedFishC.gif
Occasionally sprints at the player with a high-speed (but inaccurate) dash. The dash is faster depending on the tier.
? / ? / ?
? / ? / ?
Cursed Glove
CursedGloveA.gif
CursedGloveB.gif
CursedGloveC.gif
Aggressively chases the player at high speeds. Each tier of Glove has higher movespeed. Low HP.
? / ? / ?
? / ? / ?
Cursed Skull
CursedSkullA.gif
CursedSkullB.gif
CursedSkullC.gif
Splits into a lower tier version of itself upon being killed.
? / ? / ?
? / ? / ?
SPECIAL ENEMIES
Name Image Behavior Health Speed
Debris
?
Various space junk floating around, drops XP and sometimes items when destroyed. Does not deal damage to the player.
?
?
Rainbow Enemy
?
Boss-health variant of another enemy type. Keeps the behavior of the type it inherits. Always drops an item. Requires a certain skill to appear.
?
?
UNUSED ENEMIES
Name Image Behavior Health Speed
Wisp
WispC.gif
Unused variant of the Wisp. Weak enemies which group together to form stronger chains.
50 / 150
1.75