Enemies
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Name | Tier 1 | Tier 2 | Tier 3 | Behavior | Health (1 / 2 / 3) | Speed |
---|---|---|---|---|---|---|
The most basic enemy type. Moves towards the player. | ||||||
Occasionally sprints at the player with a high-speed (but inaccurate) dash. The dash is faster depending on the tier. | ||||||
Aggressively chases the player at high speeds. Each tier of Glove has higher movespeed. Low HP. | ||||||
Splits into a lower tier version of itself upon being killed. | ||||||
Gets angry upon taking damage from the player and drastically increases in speed. | ||||||
Homes in on the player with high accuracy and speed, then momentarily stops completely. | ||||||
Moves fast when the player is moving, but slows down significantly when the player stands still. | ||||||
Tanky and slow, but is resistant to knockback. | ||||||
Shoots a bullet at the player occasionally. Fragile and slow. | ||||||
Alternates between remaining still and moving quickly in a straight line towards the player. | ||||||
Shields a nearby enemy every so often, causing an instance of damage to be negated. | ||||||
Moves quickly towards the player. | ||||||
Explodes into multiple low-damage bullets upon being killed. | ||||||
Spawns close to the player, with a brief invulnerability period before they can be damaged. | ||||||
Weak enemies which group together to form stronger chains. | ||||||
Only moves orthogonally, never diagonally. | ||||||
Summons two spinning bullets around itself for protection. | ||||||
Fires fast moving bullets at the player. | ||||||
Emits short range rings of six bullets at once. |
Name | Image | Behavior | Health | Speed |
---|---|---|---|---|
An invulnerable, indescribable force that instantly kills whatever it touches, including most enemies. | ||||
Wispy parasites that spawn if another enemy is killed. |
Name | Tier 1 | Tier 2 | Tier 3 | Behavior | Health (1 / 2 / 3) | Speed |
---|---|---|---|---|---|---|
The most basic enemy type. Moves towards the player. | ||||||
Occasionally sprints at the player with a high-speed (but inaccurate) dash. The dash is faster depending on the tier. | ||||||
Aggressively chases the player at high speeds. Each tier of Glove has higher movespeed. Low HP. | ||||||
Splits into a lower tier version of itself upon being killed. |
Name | Image | Behavior | Health | Speed |
---|---|---|---|---|
Various space junk floating around, drops XP and sometimes items when destroyed. Does not deal damage to the player. | ||||
Boss-health variant of another enemy type. Keeps the behavior of the type it inherits. Always drops an item. Requires a certain skill to appear. |
Name | Image | Behavior | Health | Speed |
---|---|---|---|---|
Unused variant of the Wisp. Weak enemies which group together to form stronger chains. |