Talk:Enemies

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suggest moving the wisp to the normal enemies section, because they spawn as normal enemies (in long snake patterns)

should probably give the tiered enemies their own section because there's only four of them (soul, fish, glove, and skull) as far as I'm aware and they are the only enemies that are encountered immediately; all the other non-tiered enemies can only be encountered in a run after you a choose a location with their picture on it. Also while the face has two forms, they aren't necessarily 'tiers' and the current 3rd tier for them is its own enemy, whisker