Template:InfoboxWeapons
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Usage:
{{InfoboxWeapons |name= |image= |description= |damage= |knockback= |cooldown= |speed= |code= |affectbysize= |affectbycooldown= |affectbyprojspeed= }}
NOTE: To properly pass the code value, you must use the special html character when you want a newline! Failure to do so will result in improperly formatted code. You do not have to do this for the regular code template, but you must do it here as a workaround for weird quirks involving infobox format tags.
Use Template:X and Template:Check for binary values. Default is X.
Example:
{{InfoboxWeapons |name=Angel Wings |image=Angel_Wings.gif |description=A powerful halo that only appears when the player stops moving. |damage=30 |knockback=4 |cooldown=45 |code=if moving = false { for (var i = 0; i < version; i += 1) { e = instance_nth_nearest(obj_enemy,i+1); h = inst_create(e.x,e.y,obj_wep_justice); h.spd = 0; h.dmg = 30; h.knockback = 4; } countdown_awing = 45; } |affectbycooldown={{Check|size=12px}} }}